Insights and Innovation
Insights from education experts, therapists, and social work teams on how AI and XR technologies are being applied in teaching and rehabilitation.

VR CAVE immersive virtual reality system promotes innovation in the education industry
With the vigorous development of science and technology, immersive virtual reality (VR CAVE) technology continues to deepen its application in various fields. In this trend, the VirCube system, as an advanced VR CAVE virtual reality system, has not only made outstanding achievements in the fields of industrial design and scientific research, but is also gradually changing the face of the education industry. This article will delve into how the VirCube system can be used in the education field, bringing new possibilities to the learning environment.

VR Special Education Application | Practical Strategies for Hong Kong Integrated Education + IEP Support
In the context of promoting inclusive education in Hong Kong, learning support for SEN students has always been a core challenge for teachers and schools. From the Disability Discrimination Ordinance to the Education Bureau’s Tiered Intervention Model and IEP requirements, the policy direction is clear, but implementation is often limited by time, manpower and tools. The emergence of VR (virtual reality) is bringing new possibilities to this dilemma. From immersive social training, life skills simulation, to data-based learning assessment, VR not only improves student engagement, but also helps teachers transform abstract learning goals into concrete results. But the problem is—— 👉 Is VR really feasible? Or is it another educational technology that is “easy to watch but not easy to use”? This article will start from Hong Kong’s education policy and combine it with actual teaching scenarios to break down the true value, challenges and implementation strategies of VR in special education, helping schools move from “knowing” to “doing”.

How to use the MVPA60 school subsidy? SilverMOVE supports schools in promoting campus sports atmosphere and cultivating good sports habits
Are you still worried about how to make full use of the one-off subsidy of NT$150, 000 from the Education Bureau for "Supporting Schools to Promote Campus Sports Atmosphere and MVPA60"? Motive Force's self-developed VR virtual sports system SilverMOVE can perfectly complement the development of physical education courses. The system can not only be paired with different equipment to stimulate students' interest in doing sports, but also has a built-in game recording function to help teachers understand students' sports status, creating a smart and healthy campus for the school before the end of the 2026/27 school year!

STEM Mark Certification Program
Motive Force is one of the first companies to obtain the "STEM Mark" certification, and its VR education solutions have been recognized by experts.
